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Archive | Console Programming

Information on programming stage lighting consoles, DMX lighting controllers and operating moving lights for all kinds of live performance.

Essential Busking Pages 1 – Playbacks Only

On Stage Lighting takes on experiments in minimalism to explore process of creating the Simplest Busk Page Ever (TM).  A thought exercise as much as a design one, the application of restrictive rules is used to give every single lighting element maximum consideration. The article will be updated during the development process. (more…) Related: Essential Busking Pages 2 […]

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Parkinson and Pareto - Ways of the Lighting Jedi

Parkinson and Pareto – Ways of the Lighting Jedi

If you have never heard of the Pareto Principle or Parkinson’s Law, get ready for a potential re-framing of how you tackle lighting work from this point on.  On Stage Lighting uncovers a key secret ingredient to enlightenment through lampie-Jedi knowledge, and to improving your effectiveness as a lighting programmer.  Partly though using a concept […]

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Blocking  and Block Cues

Blocking and Block Cues

In this article, On Stage Lighting addresses some common areas of difficulty for anyone trying to get to grips with programming professional lighting desks, particularly for cued theatre performances.  Going hand-in-hand with the dreaded ‘Tracking’, lighting control ‘Blocking’ and ‘Block Cues’ often confuse beginners to the world of lighting programming.  Let’s try and straighten things […]

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Nested Palettes in Stage Lighting Programming

Nested Palettes in Stage Lighting Programming

On Stage Lighting presents a quick guide to the use of “nested” palettes in stage lighting programming and some benefits from using this technique, along with potential problems that may arise for the unwary programmer. (more…) Related: Moving Light Control – Palettes – Lighting Desk Basics 4 Essential Busking Pages 2 – Palettes Only Concert […]

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The Magic Sheet And You

The Magic Sheet And You

In the usual OSL style of attempting make your life easier, On Stage Lighting takes a look at “Magic Sheets” in performance lighting, their development and how the concept can be used with modern lighting control platforms with some specific examples using the Cham Sys MagicQ. (more…) Related: MagicQ Tutorial – Getting Started MagicQ Part […]

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21 Ways to an Easier Programming Life

21 Ways to an Easier Programming Life

Programming moving lights is complicated, especially when you’re taking those first steps with some hired waggly heads and an unfamiliar console.On Stage Lighting lists 21 ways to make programming easier, more efficient and how to avoid mistakes that waste valuable time. (more…) Related: Concert Lighting Programming in 30 Minutes Pan & Tilt Invert – Why […]

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Using Programmer Based Lighting Controllers

Using Programmer Based Lighting Controllers

An article looking at the concepts and use of programmer based moving light consoles. The backbone of professional lighting consoles, using a “Programmer” is a jump from recording with a conventional “record output” lighting desk. (more…) Related: Moving Light Control – Palettes – Lighting Desk Basics 4 Blocking and Block Cues Nested Palettes in Stage […]

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Lighting Cue Timing – Better Scene Transitions

Lighting Cue Timing – Better Scene Transitions

This article looks at the importance of time in lighting design and console programming for moving lights plus some practical uses for cue timing controls. (more…) Related: Lighting Desk Basics – Beginner’s Guide to a Stage Light Control – 1 Moving Light Control – Palettes – Lighting Desk Basics 4 Nested Palettes in Stage Lighting […]

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Using Submasters for Busking Band Lighting

Using Submasters for Busking Band Lighting

Following Concert Lighting Programming in 30 mins, Dimitris asked for more information on organising submasters/playbacks when lighting a concert. So here it is – ideas on how to layout your lighting console playbacks for simplicity and flexibility. (more…) Related: Essential Busking Pages 1 – Playbacks Only Concert Lighting Programming in 30 Minutes Lighting Desk Basics […]

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Moving Light Control – Palettes – Lighting Desk Basics 4

Programming moving lights on a modern intelligent lighting console involves some new techniques for the novice console operator, not least the use of “Palettes”. Using palettes is an important method for efficiently programming intelligent fixtures and organising their attributes such as colours, gobos, pan, tilt etc into manageable chunks. On Stage Lighting explains the principles […]

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Moving Light Control – Groups – Lighting Desk Basics 3

The third part of the Lighting Desk Basics series, On Stage Lighting looks at the elements of moving light control. Article 2 – Intelligent Lighting Control, looked at the first steps of controlling moving lights, fixture personalities and patching. Using Groups to control your “heads” is the next step in console programming like the professionals. […]

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Intelligent Lighting Control – Lighting Desk Basics 2

A top end professional intelligent lighting control desk and the moving light section on a cheap lighting control have common features. Understanding these elements, while not teaching you to become a moving light operator, can help a beginner learning any intelligent lighting desk. In the second part of the Lighting Desk …series, On Stage Lighting […]

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Lighting Desk Basics – Beginner’s Guide to a Stage Light Control – 1

The lighting control, “board” or “desk” is the a key part of any stage lighting set up and it is using the lighting desk that an operator is able to control the equipment. This can range from adjusting the “levels” on stage lighting dimmers to controlling complex intelligent lighting systems and media servers. Although there […]

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