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	<title>Comments on: Lighting Cue Timing – Better Scene Transitions</title>
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	<description>Stage Lighting Information and Lighting How To</description>
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		<title>By: Rob</title>
		<link>http://www.onstagelighting.co.uk/console-programming/lighting-cue-timing/comment-page-1/#comment-1430</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Wed, 24 Sep 2008 15:00:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.onstagelighting.co.uk/console-programming/lighting-cue-timing/#comment-1430</guid>
		<description>Thanks for pointing out shoddy edit, Jimmy.  

To create an out of view re position cue , you could do as you suggest and create separate cues for each part.
Just hit GO three times. Each action has to happen after the previous one.

You could also create cue that faded the light out and then waited until the fade out time had elapsed, before positioning the fixture P/T.  The second cue, follow on or not, could fade in the new scene including that fixture.  There are also an number of other ways to achieve the same result - one shot chases, auto follow on cues etc.  
Using Fade and Wait/Delay times is handy for creating smart &quot;in view&quot; transitions and starting an action whilst another one is taking place.  Start Fading Into Position - Snap to Gobo - Stop, Change colour.  That kind of thing.

BTW a cue that repositions a fixture that a not lit, ready for the next use, is often called a &quot;Mark&quot; cue.  The fixture is cued on to it&#039;s next mark.

Thanks for your question.</description>
		<content:encoded><![CDATA[<p>Thanks for pointing out shoddy edit, Jimmy.  </p>
<p>To create an out of view re position cue , you could do as you suggest and create separate cues for each part.<br />
Just hit GO three times. Each action has to happen after the previous one.</p>
<p>You could also create cue that faded the light out and then waited until the fade out time had elapsed, before positioning the fixture P/T.  The second cue, follow on or not, could fade in the new scene including that fixture.  There are also an number of other ways to achieve the same result &#8211; one shot chases, auto follow on cues etc.<br />
Using Fade and Wait/Delay times is handy for creating smart &#8220;in view&#8221; transitions and starting an action whilst another one is taking place.  Start Fading Into Position &#8211; Snap to Gobo &#8211; Stop, Change colour.  That kind of thing.</p>
<p>BTW a cue that repositions a fixture that a not lit, ready for the next use, is often called a &#8220;Mark&#8221; cue.  The fixture is cued on to it&#8217;s next mark.</p>
<p>Thanks for your question.</p>
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		<title>By: Jimmy</title>
		<link>http://www.onstagelighting.co.uk/console-programming/lighting-cue-timing/comment-page-1/#comment-1429</link>
		<dc:creator>Jimmy</dc:creator>
		<pubDate>Wed, 24 Sep 2008 14:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.onstagelighting.co.uk/console-programming/lighting-cue-timing/#comment-1429</guid>
		<description>&quot;cene shows rely on changes in the lighting and &lt;B&gt;and&lt;/B&gt; getting from A to B can be done in different ways.&quot;

Sorry Rob. lol =]


ok, question, If i had a moving light fully up pointing say down stage right, And in the next cue i wanted it it to be up stage left, would i need to make a cue inbetween to dim the light, then another cue to move the light, and then another cue to rise the light where i wanted it? (whilst keeping a current scene of lights up)

Cheers
Jimmy</description>
		<content:encoded><![CDATA[<p>&#8220;cene shows rely on changes in the lighting and <b>and</b> getting from A to B can be done in different ways.&#8221;</p>
<p>Sorry Rob. lol =]</p>
<p>ok, question, If i had a moving light fully up pointing say down stage right, And in the next cue i wanted it it to be up stage left, would i need to make a cue inbetween to dim the light, then another cue to move the light, and then another cue to rise the light where i wanted it? (whilst keeping a current scene of lights up)</p>
<p>Cheers<br />
Jimmy</p>
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